About RNGESUS

Dice that remember what they rolled, a virtual tabletop to roll them on, and a tavern to sit in afterwards. Three things that work fine on their own and considerably better together.

Our Story

RNGESUS was born from a simple observation: every tabletop gamer has that one special die. The lucky d20 that always seems to roll high, the trusty d6 that's been with you through countless campaigns.

But in our increasingly digital world, these personal connections were getting lost. We asked ourselves: what if we could preserve the magic of physical dice while unlocking the possibilities of digital gaming?

The Vision

Through RFID technology, we're giving dice digital personalities that persist across games and platforms. Your favourite d20 doesn't just roll high – it remembers every critical hit, every saving throw, and every moment you'd rather it forgot.

Then it kept growing. There's a full virtual tabletop now — maps, fog of war, line of sight, initiative — because a die that remembers everything is more useful somewhere you actually play. And there's a tavern, because it turned out the thing people wanted most wasn't statistics at all; it was somewhere to be between sessions, with other people in it.

Our Values

Innovation

We're constantly pushing the boundaries of what's possible in tabletop gaming, always looking for new ways to enhance the player experience.

Precision

Nothing here is thrown, so nothing here needs to be weighted. The number comes from the tag's unique ID through the same generator every time — which means fairness is something we can show you the workings of, rather than something you have to take on faith about a lump of resin.

Community

Gaming is about connection. We're building tools that bring players together and create lasting memories around the table.

Trust

We believe in transparent, fair gaming. Our technology is designed to enhance, not replace, the fundamental trust of tabletop gaming.

The Technology

A Tag With No Battery

Each one holds a passive NFC tag — no battery, nothing to charge, nothing to pair. It has a unique ID burned in at the factory, your phone reads it by holding it close, and that ID is the whole identity of the object for as long as it exists.

Statistics, Not Astrology

No machine learning, no "AI insights", no algorithm claiming to sense your aura. Just counting — every roll, per die, over its whole life. It turns out plain arithmetic on data nobody has any reason to fake is far more interesting than a model guessing at it.

A Tabletop In A Browser

Maps, fog of war with real line-of-sight, wall tools, initiative order and draggable tokens — all in a browser, including the one on your phone. No install, no plugin, and no die required to use any of it.

Nothing Needs Anything Else

The dice work without the tabletop. The tabletop works without the dice. The tavern works without either. That's a deliberate engineering decision, not a happy accident — a virtual roll is stored as a first-class roll that simply isn't attributed to any die, which is what keeps the hardware data worth having.

Tap To Prove You Have It

Handing a die to somebody needs a tap at both ends — theirs and yours — because holding the thing is the only proof that cannot be faked from a keyboard. Same for a trade, and for adding a friend across a table. Every die keeps the list of who has owned it and how it moved.

Built For A Phone

Most of this gets used at a table, on a phone, mid-session, with a group waiting. So it is designed for a 390px screen and a thumb first and a desktop second — stepped flows rather than panels of controls, and every step skippable, because nobody should have to remember which one to open.

Meet the Team

"Team" is doing a lot of heavy lifting in that heading. It's one person who likes tabletop games and got a bit carried away, plus a set of dice with a bad attitude. What you lose in institutional scale you gain in knowing exactly who to blame.

The Guy

Everything, Regrettably
Writes the code, solders the tags, packs the boxes, answers the emails, and is the reason replies sometimes take three days. Plays a paladin badly.

The Dice

Quality Assurance
Test every build by rolling nat 1s at the worst possible moment. Unpaid, uncooperative, occasionally correct.

Ready to Roll?

Buy dice, or don't — the account is free either way, and the tabletop and the tavern don't check your pockets at the door.